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GeForce GTX 880M vs Radeon RX 480

Intro

The GeForce GTX 880M features a clock speed of 954 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare all that to the Radeon RX 480, which has clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce GTX 880M 6360 points
Difference: 6989 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon RX 480 150 Watts
Difference: 20 Watts (15%)

Memory Bandwidth

As far as performance goes, the Radeon RX 480 should theoretically be much superior to the GeForce GTX 880M overall. (explain)

Radeon RX 480 262144 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 134144 (105%)

Texel Rate

The Radeon RX 480 should be a lot (approximately 32%) more effective at AF than the GeForce GTX 880M. (explain)

Radeon RX 480 161280 Mtexels/sec
GeForce GTX 880M 122112 Mtexels/sec
Difference: 39168 (32%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 480 is superior to the GeForce GTX 880M, but only just. (explain)

Radeon RX 480 35840 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 5312 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon RX 480
Manufacturer nVidia AMD
Year March 12 2014 June 2016
Code Name GK104 Polaris 10
Memory 4096 MB 8192 MB
Core Speed 954 MHz 1120 MHz
Memory Speed 4000 MHz 8000 MHz
Power (Max TDP) 130 watts 150 watts
Bandwidth 128000 MB/sec 262144 MB/sec
Texel Rate 122112 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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