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GeForce GTX 1080 vs Radeon R9 280

Intro

The GeForce GTX 1080 has a GPU core clock speed of 1607 MHz, and the 8192 MB of GDDR5X memory is set to run at 1251 MHz through a 256-bit bus. It also is made up of 2560 Stream Processors, 160 TAUs, and 64 ROPs.

Compare all of that to the Radeon R9 280, which comes with GPU core speed of 933 MHz, and 3072 MB of GDDR5 RAM running at 1250 MHz through a 384-bit bus. It also is comprised of 1792 Stream Processors, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon R9 280 7961 points
Difference: 13981 (176%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon R9 280 183 Sol/s
Difference: 370 (202%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
GeForce GTX 1080 20 Mh/s
Difference: 2 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon R9 280 250 Watts
Difference: 70 Watts (39%)

Memory Bandwidth

In theory, the GeForce GTX 1080 should be 37% faster than the Radeon R9 280 overall, due to its greater bandwidth. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 87680 (37%)

Texel Rate

The GeForce GTX 1080 will be a lot (about 146%) more effective at AF than the Radeon R9 280. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 152624 (146%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1080 is superior to the Radeon R9 280, by a large margin. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 72992 (244%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon R9 280
Manufacturer nVidia AMD
Year May 2016 March 2014
Code Name GP104-400 Tahiti Pro
Memory 8192 MB 3072 MB
Core Speed 1607 MHz 933 MHz
Memory Speed 10008 MHz 5000 MHz
Power (Max TDP) 180 watts 250 watts
Bandwidth 327680 MB/sec 240000 MB/sec
Texel Rate 257120 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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