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GeForce GTX 560 vs Radeon R9 Nano

Intro

The GeForce GTX 560 has a GPU clock speed of 810 MHz, and the 1024 MB of GDDR5 RAM runs at 1001 MHz through a 256-bit bus. It also is comprised of 336 SPUs, 56 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R9 Nano, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The HBM memory is set to run at a speed of 500 MHz on this card. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 560 3030 points
Difference: 11888 (392%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon R9 Nano 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

The Radeon R9 Nano, in theory, should perform a lot faster than the GeForce GTX 560 in general. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 383872 (300%)

Texel Rate

The Radeon R9 Nano is a lot (approximately 464%) more effective at texture filtering than the GeForce GTX 560. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 210640 (464%)

Pixel Rate

The Radeon R9 Nano will be much (approximately 147%) more effective at FSAA than the GeForce GTX 560, and also capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 Nano 64000 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 38080 (147%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon R9 Nano
Manufacturer nVidia AMD
Year May 2011 September 2015
Code Name GF114 Fiji XT
Memory 1024 MB 4096 MB
Core Speed 810 MHz 1000 MHz
Memory Speed 4004 MHz 500 MHz
Power (Max TDP) 150 watts 175 watts
Bandwidth 128128 MB/sec 512000 MB/sec
Texel Rate 45360 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 336 4096
Texture Mapping Units 56 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 8900 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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