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GeForce GTX 970 vs Radeon R9 Nano

Intro

The GeForce GTX 970 features a clock frequency of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 1664 SPUs, 104 TAUs, and 64 ROPs.

Compare those specs to the Radeon R9 Nano, which has GPU core speed of 1000 MHz, and 4096 MB of HBM RAM set to run at 500 MHz through a 4096-bit bus. It also features 4096 Stream Processors, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
GeForce GTX 970 10867 points
Difference: 4051 (37%)

Zcash Mining Hash Rate

Radeon R9 Nano 402 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 140 (53%)

Ethereum Mining Hash Rate

Radeon R9 Nano 30 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 11 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 Nano 175 Watts
Difference: 30 Watts (21%)

Memory Bandwidth

In theory, the Radeon R9 Nano should perform much faster than the GeForce GTX 970 overall. (explain)

Radeon R9 Nano 512000 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 288000 (129%)

Texel Rate

The Radeon R9 Nano is much (approximately 134%) faster with regards to anisotropic filtering than the GeForce GTX 970. (explain)

Radeon R9 Nano 256000 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 146800 (134%)

Pixel Rate

The GeForce GTX 970 should be just a bit (about 5%) faster with regards to anti-aliasing than the Radeon R9 Nano, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 3200 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 Nano
Manufacturer nVidia AMD
Year September 2014 September 2015
Code Name GM204-200 Fiji XT
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 1000 MHz
Memory Speed 7000 MHz 500 MHz
Power (Max TDP) 145 watts 175 watts
Bandwidth 224000 MB/sec 512000 MB/sec
Texel Rate 109200 Mtexels/sec 256000 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 1664 4096
Texture Mapping Units 104 256
Render Output Units 64 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 Nano

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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