Compare any two graphics cards:
Radeon R9 380 4G vs Radeon R9 M385X
IntroThe Radeon R9 380 4G comes with a GPU core clock speed of 970 MHz, and the 4096 MB of GDDR5 memory runs at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.Compare that to the Radeon R9 M385X, which makes use of a 28 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 RAM runs at a speed of 1500 MHz on this specific card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 380 4G will be 90% faster than the Radeon R9 M385X overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon R9 380 4G is much (approximately 76%) more effective at AF than the Radeon R9 M385X. (explain)
Pixel RateThe Radeon R9 380 4G is much (more or less 76%) more effective at FSAA than the Radeon R9 M385X, and should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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