Compare any two graphics cards:
Radeon HD 6570 (OEM) 2GB vs Radeon R7 M360
IntroThe Radeon HD 6570 (OEM) 2GB uses a 40 nm design. AMD has clocked the core speed at 650 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this specific model. It features 480 SPUs as well as 24 Texture Address Units and 8 ROPs.Compare those specs to the Radeon R7 M360, which makes use of a 28 nm design. AMD has clocked the core speed at 1125 MHz. The DDR3 RAM is set to run at a speed of 1000 MHz on this model. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon HD 6570 (OEM) 2GB should in theory be a lot better than the Radeon R7 M360 in general. (explain)
Texel RateThe Radeon R7 M360 should be much (approximately 73%) better at AF than the Radeon HD 6570 (OEM) 2GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon R7 M360 is superior to the Radeon HD 6570 (OEM) 2GB, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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