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Radeon HD 3870 X2 1GB vs Radeon R5 M330

Intro

The Radeon HD 3870 X2 1GB comes with a GPU core speed of 825 MHz, and the 1024 MB of GDDR4 RAM runs at 1126 MHz through a 256-bit bus. It also features 320(64x5) Stream Processors, 16 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon R5 M330, which has GPU core speed of 1030 MHz, and 2048 MB of DDR3 memory running at 900 MHz through a 64-bit bus. It also is comprised of 320 SPUs, 20 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 3870 X2 1GB should theoretically be quite a bit better than the Radeon R5 M330 overall. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 129728 (901%)

Texel Rate

The Radeon HD 3870 X2 1GB should be a lot (approximately 28%) more effective at texture filtering than the Radeon R5 M330. (explain)

Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 5800 (28%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 3870 X2 1GB is the winner, by a large margin. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 18160 (220%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon R5 M330
Manufacturer AMD AMD
Year Jan 28, 2008 2015
Code Name R680 Oland
Memory 1024 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 1030 MHz
Memory Speed 2252 MHz (x2) 1800 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 144128 MB/sec 14400 MB/sec
Texel Rate 26400 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 320(64x5) (x2) 320
Texture Mapping Units 16 (x2) 20
Render Output Units 16 (x2) 8
Bus Type GDDR4 DDR3
Bus Width 256-bit (x2) 64-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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