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GeForce GTX 880M vs Radeon HD 6790

Intro

The GeForce GTX 880M comes with core clock speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.

Compare those specs to the Radeon HD 6790, which makes use of a 40 nm design. AMD has set the core frequency at 840 MHz. The GDDR5 memory runs at a frequency of 1050 MHz on this particular model. It features 800 SPUs as well as 40 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
Radeon HD 6790 2150 points
Difference: 4210 (196%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 6790 150 Watts
Difference: 20 Watts (15%)

Memory Bandwidth

The Radeon HD 6790 should in theory perform a bit faster than the GeForce GTX 880M in general. (explain)

Radeon HD 6790 134400 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 6400 (5%)

Texel Rate

The GeForce GTX 880M should be much (more or less 263%) better at texture filtering than the Radeon HD 6790. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 88512 (263%)

Pixel Rate

The GeForce GTX 880M should be a lot (about 127%) more effective at full screen anti-aliasing than the Radeon HD 6790, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 17088 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 6790

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 6790
Manufacturer nVidia AMD
Year March 12 2014 April 2011
Code Name GK104 Barts LE
Memory 4096 MB 1024 MB
Core Speed 954 MHz 840 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 130 watts 150 watts
Bandwidth 128000 MB/sec 134400 MB/sec
Texel Rate 122112 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 1536 800
Texture Mapping Units 128 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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