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GeForce 930M vs GeForce GTX 660 Ti

Intro

The GeForce 930M comes with core clock speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the GeForce GTX 660 Ti, which comes with a clock speed of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 192-bit bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce 930M 1490 points
Difference: 4523 (304%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 660 Ti should theoretically be quite a bit better than the GeForce 930M overall. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 129600 (900%)

Texel Rate

The GeForce GTX 660 Ti should be a lot (more or less 360%) better at texture filtering than the GeForce 930M. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 80208 (360%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 660 Ti is superior to the GeForce 930M, by far. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 14536 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year March 12 2015 August 2012
Code Name GM108 GK104
Memory 2048 MB 2048 MB
Core Speed 928 MHz 915 MHz
Memory Speed 1800 MHz 6000 MHz
Power (Max TDP) (Unknown) watts 150 watts
Bandwidth 14400 MB/sec 144000 MB/sec
Texel Rate 22272 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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