Compare any two graphics cards:
VS

GeForce GTX 870M vs Radeon HD 6870

Intro

The GeForce GTX 870M has a GPU core clock speed of 941 MHz, and the 3072 MB of GDDR5 memory runs at 1000 MHz through a 192-bit bus. It also features 1344 SPUs, 112 TAUs, and 24 ROPs.

Compare those specifications to the Radeon HD 6870, which comes with core speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 1120 SPUs along with 56 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon HD 6870 2870 points
Difference: 1900 (66%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
Radeon HD 6870 151 Watts
Difference: 41 Watts (37%)

Memory Bandwidth

The Radeon HD 6870 should theoretically be a lot faster than the GeForce GTX 870M overall. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 38400 (40%)

Texel Rate

The GeForce GTX 870M should be a lot (approximately 109%) more effective at texture filtering than the Radeon HD 6870. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 54992 (109%)

Pixel Rate

The Radeon HD 6870 should be quite a bit (about 28%) faster with regards to anti-aliasing than the GeForce GTX 870M, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 6870 28800 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 6216 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 870M Radeon HD 6870
Manufacturer nVidia AMD
Year March 12 2014 October 2010
Code Name GK104 Barts XT
Memory 3072 MB 1024 MB
Core Speed 941 MHz 900 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 110 watts 151 watts
Bandwidth 96000 MB/sec 134400 MB/sec
Texel Rate 105392 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1344 1120
Texture Mapping Units 112 56
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield