Compare any two graphics cards:
VS

GeForce GTX 870M vs Radeon R7 250

Intro

The GeForce GTX 870M has a clock frequency of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 192-bit memory bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 Texture Address Units, and 24 ROPs.

Compare all that to the Radeon R7 250, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM is set to run at a frequency of 1150 MHz on this specific card. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon R7 250 1836 points
Difference: 2934 (160%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 870M 110 Watts
Difference: 45 Watts (69%)

Memory Bandwidth

Theoretically, the GeForce GTX 870M should be a lot faster than the Radeon R7 250 overall. (explain)

GeForce GTX 870M 96000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 22400 (30%)

Texel Rate

The GeForce GTX 870M should be a lot (about 339%) better at anisotropic filtering than the Radeon R7 250. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 81392 (339%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 870M is the winner, by far. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 14584 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 870M Radeon R7 250
Manufacturer nVidia AMD
Year March 12 2014 October 2013
Code Name GK104 Oland XT
Memory 3072 MB 1024 MB
Core Speed 941 MHz 1000 MHz
Memory Speed 4000 MHz 4600 MHz
Power (Max TDP) 110 watts 65 watts
Bandwidth 96000 MB/sec 73600 MB/sec
Texel Rate 105392 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 1344 384
Texture Mapping Units 112 24
Render Output Units 24 8
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield