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GeForce GTX 870M vs GeForce GTX Titan X

Intro

The GeForce GTX 870M makes use of a 28 nm design. nVidia has clocked the core speed at 941 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this particular card. It features 1344 SPUs along with 112 TAUs and 24 Rasterization Operator Units.

Compare that to the GeForce GTX Titan X, which features a clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It is made up of 3072 SPUs, 192 Texture Address Units, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 870M 4770 points
Difference: 13109 (275%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 870M 110 Watts
GeForce GTX Titan X 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should in theory be quite a bit superior to the GeForce GTX 870M in general. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 240000 (250%)

Texel Rate

The GeForce GTX Titan X should be a lot (approximately 82%) faster with regards to texture filtering than the GeForce GTX 870M. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 870M 105392 Mtexels/sec
Difference: 86608 (82%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX Titan X is superior to the GeForce GTX 870M, by far. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 73416 (325%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 12 2014 March 2015
Code Name GK104 GM200
Memory 3072 MB 12288 MB
Core Speed 941 MHz 1000 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 96000 MB/sec 336000 MB/sec
Texel Rate 105392 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1344 3072
Texture Mapping Units 112 192
Render Output Units 24 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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