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GeForce 930M vs Radeon R7 M265

Intro

The GeForce 930M has a GPU clock speed of 928 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is made up of 384 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

Compare that to the Radeon R7 M265, which uses a 28 nm design. AMD has clocked the core speed at 725 MHz. The DDR3 RAM runs at a frequency of 1000 MHz on this card. It features 384 SPUs along with 24 Texture Address Units and 8 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 M265 3256 points
GeForce 930M 1490 points
Difference: 1766 (119%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R7 M265 should theoretically perform quite a bit faster than the GeForce 930M overall. (explain)

Radeon R7 M265 32000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 17600 (122%)

Texel Rate

The GeForce 930M will be much (approximately 28%) faster with regards to texture filtering than the Radeon R7 M265. (explain)

GeForce 930M 22272 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 4872 (28%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce 930M is superior to the Radeon R7 M265, and very much so. (explain)

GeForce 930M 7424 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 1624 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon R7 M265
Manufacturer nVidia AMD
Year March 12 2015 May 1 2014
Code Name GM108 Opal XT
Memory 2048 MB 2048 MB
Core Speed 928 MHz 725 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) (Unknown) watts (Unknown) watts
Bandwidth 14400 MB/sec 32000 MB/sec
Texel Rate 22272 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 24 24
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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