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GeForce GTX 870M vs GeForce GTX 950M

Intro

The GeForce GTX 870M makes use of a 28 nm design. nVidia has clocked the core speed at 941 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this particular card. It features 1344 SPUs along with 112 TAUs and 24 Rasterization Operator Units.

Compare all of that to the GeForce GTX 950M, which comes with a GPU core clock speed of 914 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce GTX 950M 3330 points
Difference: 1440 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
GeForce GTX 870M 110 Watts
Difference: 55 Watts (100%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 870M should be much faster than the GeForce GTX 950M overall. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 64000 (200%)

Texel Rate

The GeForce GTX 870M is much (about 188%) more effective at texture filtering than the GeForce GTX 950M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 68832 (188%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 870M is the winner, by a large margin. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 7960 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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GeForce GTX 950M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M GeForce GTX 950M
Manufacturer nVidia nVidia
Year March 12 2014 March 12 2015
Code Name GK104 GM107
Memory 3072 MB 2048 MB
Core Speed 941 MHz 914 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 110 watts 55 watts
Bandwidth 96000 MB/sec 32000 MB/sec
Texel Rate 105392 Mtexels/sec 36560 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 14624 Mpixels/sec
Unified Shaders 1344 640
Texture Mapping Units 112 40
Render Output Units 24 16
Bus Type GDDR5 DDR3
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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