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GeForce GTX 870M vs Radeon R7 M260

Intro

The GeForce GTX 870M comes with a GPU clock speed of 941 MHz, and the 3072 MB of GDDR5 memory is set to run at 1000 MHz through a 192-bit bus. It also is comprised of 1344 SPUs, 112 Texture Address Units, and 24 ROPs.

Compare that to the Radeon R7 M260, which uses a 28 nm design. AMD has set the core speed at 715 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this card. It features 384 SPUs along with 24 TAUs and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon R7 M260 1120 points
Difference: 3650 (326%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 870M should be a lot faster than the Radeon R7 M260 overall. (explain)

GeForce GTX 870M 96000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 80000 (500%)

Texel Rate

The GeForce GTX 870M will be a lot (about 514%) more effective at AF than the Radeon R7 M260. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 88232 (514%)

Pixel Rate

The GeForce GTX 870M will be quite a bit (approximately 295%) more effective at anti-aliasing than the Radeon R7 M260, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 16864 (295%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R7 M260
Manufacturer nVidia AMD
Year March 12 2014 June 2014
Code Name GK104 Opal/Topaz
Memory 3072 MB 2048 MB
Core Speed 941 MHz 715 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 110 watts (Unknown) watts
Bandwidth 96000 MB/sec 16000 MB/sec
Texel Rate 105392 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 1344 384
Texture Mapping Units 112 24
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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