Compare any two graphics cards:
VS

GeForce GTX 860M vs Radeon R5 M230

Intro

The GeForce GTX 860M features a GPU clock speed of 797 MHz, and the 4096 MB of GDDR5 memory is set to run at 1000 MHz through a 128-bit bus. It also features 1152 Stream Processors, 96 Texture Address Units, and 16 ROPs.

Compare all that to the Radeon R5 M230, which features GPU clock speed of 780 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 64-bit bus. It also features 320 Stream Processors, 20 TAUs, and 4 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
Radeon R5 M230 1281 points
Difference: 3059 (239%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 860M should be 300% quicker than the Radeon R5 M230 overall, because of its greater bandwidth. (explain)

GeForce GTX 860M 64000 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 48000 (300%)

Texel Rate

The GeForce GTX 860M is quite a bit (approximately 390%) more effective at anisotropic filtering than the Radeon R5 M230. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 60912 (390%)

Pixel Rate

The GeForce GTX 860M should be much (approximately 309%) more effective at AA than the Radeon R5 M230, and will be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 860M 12752 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 9632 (309%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 860M

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 860M Radeon R5 M230
Manufacturer nVidia AMD
Year March 12 2014 2014
Code Name GM107 Jet Pro
Memory 4096 MB 2048 MB
Core Speed 797 MHz 780 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 45 watts (Unknown) watts
Bandwidth 64000 MB/sec 16000 MB/sec
Texel Rate 76512 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 1152 320
Texture Mapping Units 96 20
Render Output Units 16 4
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 860M

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield