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GeForce GTX 850M vs GeForce GTX Titan

Intro

The GeForce GTX 850M makes use of a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 RAM runs at a frequency of 1000 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.

Compare those specs to the GeForce GTX Titan, which features GPU core speed of 837 MHz, and 6144 MB of GDDR5 memory set to run at 1502 MHz through a 384-bit bus. It also features 2688 SPUs, 224 TAUs, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 850M 3340 points
Difference: 6822 (204%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX Titan 250 Watts
Difference: 210 Watts (525%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan should theoretically be much better than the GeForce GTX 850M in general. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 256384 (801%)

Texel Rate

The GeForce GTX Titan is much (approximately 435%) better at anisotropic filtering than the GeForce GTX 850M. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 152448 (435%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan is a better choice, and very much so. (explain)

GeForce GTX Titan 40176 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 26160 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M GeForce GTX Titan
Manufacturer nVidia nVidia
Year March 12 2014 February 2013
Code Name GM107 GK110
Memory 2048 MB 6144 MB
Core Speed 876 MHz 837 MHz
Memory Speed 2000 MHz 6008 MHz
Power (Max TDP) 40 watts 250 watts
Bandwidth 32000 MB/sec 288384 MB/sec
Texel Rate 35040 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 640 2688
Texture Mapping Units 40 224
Render Output Units 16 48
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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