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GeForce GTX 850M vs GeForce GTX Titan

Intro

The GeForce GTX 850M comes with core speeds of 876 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare all that to the GeForce GTX Titan, which uses a 28 nm design. nVidia has clocked the core frequency at 837 MHz. The GDDR5 RAM runs at a frequency of 1502 MHz on this specific card. It features 2688 SPUs as well as 224 Texture Address Units and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 850M 3340 points
Difference: 6822 (204%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX Titan 250 Watts
Difference: 210 Watts (525%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan should perform much faster than the GeForce GTX 850M overall. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 256384 (801%)

Texel Rate

The GeForce GTX Titan should be a lot (more or less 435%) more effective at anisotropic filtering than the GeForce GTX 850M. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 152448 (435%)

Pixel Rate

The GeForce GTX Titan should be a lot (about 187%) faster with regards to anti-aliasing than the GeForce GTX 850M, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX Titan 40176 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 26160 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M GeForce GTX Titan
Manufacturer nVidia nVidia
Year March 12 2014 February 2013
Code Name GM107 GK110
Memory 2048 MB 6144 MB
Core Speed 876 MHz 837 MHz
Memory Speed 2000 MHz 6008 MHz
Power (Max TDP) 40 watts 250 watts
Bandwidth 32000 MB/sec 288384 MB/sec
Texel Rate 35040 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 640 2688
Texture Mapping Units 40 224
Render Output Units 16 48
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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