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GeForce 820M vs Radeon HD 7750

Intro

The GeForce 820M features a clock frequency of 719 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It features 96 SPUs, 16 Texture Address Units, and 4 ROPs.

Compare all of that to the Radeon HD 7750, which has a core clock speed of 800 MHz and a GDDR5 memory speed of 1125 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 512 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7750 2240 points
GeForce 820M 850 points
Difference: 1390 (164%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 7750 55 Watts
Difference: 40 Watts (267%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7750 should theoretically be much better than the GeForce 820M overall. (explain)

Radeon HD 7750 72000 MB/sec
GeForce 820M 16000 MB/sec
Difference: 56000 (350%)

Texel Rate

The Radeon HD 7750 should be much (about 123%) more effective at texture filtering than the GeForce 820M. (explain)

Radeon HD 7750 25600 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 14096 (123%)

Pixel Rate

The Radeon HD 7750 is a lot (more or less 345%) more effective at FSAA than the GeForce 820M, and also will be capable of handling higher screen resolutions better. (explain)

Radeon HD 7750 12800 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 9924 (345%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon HD 7750
Manufacturer nVidia AMD
Year February 2014 February 2012
Code Name GF117 Cape Verde Pro
Memory 2048 MB 1024 MB
Core Speed 719 MHz 800 MHz
Memory Speed 2000 MHz 4500 MHz
Power (Max TDP) 15 watts 55 watts
Bandwidth 16000 MB/sec 72000 MB/sec
Texel Rate 11504 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 96 512
Texture Mapping Units 16 32
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1500 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 7750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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