Compare any two graphics cards:
VS

GeForce 810M vs Radeon HD 4870 512MB

Intro

The GeForce 810M uses a 28 nm design. nVidia has set the core speed at 738 MHz. The DDR3 RAM runs at a speed of 900 MHz on this particular card. It features 48 SPUs along with 8 TAUs and 4 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4870 512MB, which uses a 55 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific model. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
Radeon HD 4870 512MB 150 Watts
Difference: 135 Watts (900%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4870 512MB should theoretically be a lot superior to the GeForce 810M overall. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce 810M 14400 MB/sec
Difference: 100800 (700%)

Texel Rate

The Radeon HD 4870 512MB is quite a bit (about 408%) more effective at anisotropic filtering than the GeForce 810M. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 24096 (408%)

Pixel Rate

The Radeon HD 4870 512MB will be much (more or less 307%) more effective at anti-aliasing than the GeForce 810M, and capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 4870 512MB 12000 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 9048 (307%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 810M Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year February 2014 Jun 25, 2008
Code Name GF117 RV770 XT
Memory 1024 MB 512 MB
Core Speed 738 MHz 750 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) 15 watts 150 watts
Bandwidth 14400 MB/sec 115200 MB/sec
Texel Rate 5904 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 48 800(160x5)
Texture Mapping Units 8 40
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 810M

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield