Compare any two graphics cards:
GeForce 8300 GS (OEM) vs Radeon R9 M290X
IntroThe GeForce 8300 GS (OEM) makes use of a 80 nm design. nVidia has set the core speed at 450 MHz. The DDR2 memory runs at a speed of 400 MHz on this particular model. It features 8 SPUs along with 4 TAUs and 2 ROPs.Compare all that to the Radeon R9 M290X, which features clock speeds of 850 MHz on the GPU, and 1200 MHz on the 4096 MB of GDDR5 memory. It features 1280 SPUs as well as 80 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M290X, in theory, should be much faster than the GeForce 8300 GS (OEM) in general. (explain)
Texel RateThe Radeon R9 M290X should be quite a bit (more or less 3678%) more effective at texture filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe Radeon R9 M290X should be much (more or less 2922%) more effective at full screen anti-aliasing than the GeForce 8300 GS (OEM), and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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