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Radeon HD 6990 vs Radeon R9 M290X

Intro

The Radeon HD 6990 has a core clock frequency of 830 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon R9 M290X, which makes use of a 28 nm design. AMD has set the core frequency at 850 MHz. The GDDR5 memory runs at a frequency of 1200 MHz on this card. It features 1280 SPUs as well as 80 TAUs and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 M290X 100 Watts
Radeon HD 6990 375 Watts
Difference: 275 Watts (275%)

Memory Bandwidth

The Radeon HD 6990, in theory, should be a lot faster than the Radeon R9 M290X in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon R9 M290X 153600 MB/sec
Difference: 166400 (108%)

Texel Rate

The Radeon HD 6990 should be a lot (more or less 134%) more effective at texture filtering than the Radeon R9 M290X. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon R9 M290X 68000 Mtexels/sec
Difference: 91360 (134%)

Pixel Rate

The Radeon HD 6990 should be much (approximately 95%) faster with regards to full screen anti-aliasing than the Radeon R9 M290X, and should be able to handle higher resolutions while still performing well. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon R9 M290X 27200 Mpixels/sec
Difference: 25920 (95%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 M290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6990 Radeon R9 M290X
Manufacturer AMD AMD
Year March 2011 May 1 2014
Code Name Antilles Neptune XT
Memory 2048 MB (x2) 4096 MB
Core Speed 830 MHz (x2) 850 MHz
Memory Speed 5000 MHz (x2) 4800 MHz
Power (Max TDP) 375 watts 100 watts
Bandwidth 320000 MB/sec 153600 MB/sec
Texel Rate 159360 Mtexels/sec 68000 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 1536 (x2) 1280
Texture Mapping Units 96 (x2) 80
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 40 nm 28 nm
Transistors 2640 million (Unknown) million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 6990

Amazon.com

Check prices at:

Radeon R9 M290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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