Compare any two graphics cards:
Radeon HD 4670 512MB vs Radeon R9 M275X
IntroThe Radeon HD 4670 512MB uses a 55 nm design. AMD has set the core speed at 750 MHz. The GDDR4/GDDR3/DDR3/DDR2 memory runs at a frequency of 1000 MHz on this specific model. It features 320(64x5) SPUs as well as 32 TAUs and 8 Rasterization Operator Units.Compare all that to the Radeon R9 M275X, which makes use of a 28 nm design. AMD has clocked the core frequency at 900 MHz. The GDDR5 memory works at a frequency of 1125 MHz on this particular card. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 M275X should perform quite a bit faster than the Radeon HD 4670 512MB overall. (explain)
Texel RateThe Radeon R9 M275X is a lot (about 50%) faster with regards to AF than the Radeon HD 4670 512MB. (explain)
Pixel RateThe Radeon R9 M275X should be much (more or less 140%) faster with regards to AA than the Radeon HD 4670 512MB, and capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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