Compare any two graphics cards:
GeForce GTX 650 Ti 2GB vs Radeon R9 M275X
IntroThe GeForce GTX 650 Ti 2GB has a core clock frequency of 928 MHz and a GDDR5 memory speed of 1350 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 768 SPUs, 64 TAUs, and 16 ROPs.Compare those specs to the Radeon R9 M275X, which makes use of a 28 nm design. AMD has set the core speed at 900 MHz. The GDDR5 RAM runs at a speed of 1125 MHz on this specific model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 650 Ti 2GB should be just a bit faster than the Radeon R9 M275X in general. (explain)
Texel RateThe GeForce GTX 650 Ti 2GB should be a lot (approximately 65%) more effective at anisotropic filtering than the Radeon R9 M275X. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce GTX 650 Ti 2GB is a better choice, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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