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GeForce GTX 560 Ti vs Radeon R7 M265

Intro

The GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has clocked the core speed at 822 MHz. The GDDR5 RAM works at a frequency of 1002 MHz on this specific model. It features 384 SPUs as well as 64 TAUs and 32 ROPs.

Compare all that to the Radeon R7 M265, which comes with GPU clock speed of 725 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
Radeon R7 M265 3256 points
Difference: 210 (6%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 560 Ti should theoretically be quite a bit better than the Radeon R7 M265 overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 96256 (301%)

Texel Rate

The GeForce GTX 560 Ti should be a lot (about 202%) better at AF than the Radeon R7 M265. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 35208 (202%)

Pixel Rate

The GeForce GTX 560 Ti will be much (more or less 354%) more effective at FSAA than the Radeon R7 M265, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 20504 (354%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R7 M265

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R7 M265
Manufacturer nVidia AMD
Year January 2011 May 1 2014
Code Name GF114 Opal XT
Memory 1024 MB 2048 MB
Core Speed 822 MHz 725 MHz
Memory Speed 4008 MHz 2000 MHz
Power (Max TDP) 170 watts (Unknown) watts
Bandwidth 128256 MB/sec 32000 MB/sec
Texel Rate 52608 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 64 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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