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GeForce GTX 960 vs Radeon R7 M265

Intro

The GeForce GTX 960 features a GPU core clock speed of 1127 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare those specs to the Radeon R7 M265, which uses a 28 nm design. AMD has set the core frequency at 725 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this specific model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
Radeon R7 M265 3256 points
Difference: 4371 (134%)

Ethereum Mining Hash Rate

Radeon R7 M265 14 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 3 (27%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 960 is 250% quicker than the Radeon R7 M265 in general, because of its higher bandwidth. (explain)

GeForce GTX 960 112000 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 80000 (250%)

Texel Rate

The GeForce GTX 960 will be quite a bit (approximately 315%) more effective at anisotropic filtering than the Radeon R7 M265. (explain)

GeForce GTX 960 72128 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 54728 (315%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 960 is a better choice, by far. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 30264 (522%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R7 M265

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R7 M265
Manufacturer nVidia AMD
Year January 2015 May 1 2014
Code Name GM206 Opal XT
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 725 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 120 watts (Unknown) watts
Bandwidth 112000 MB/sec 32000 MB/sec
Texel Rate 72128 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 1024 384
Texture Mapping Units 64 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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