Compare any two graphics cards:
Radeon R7 250X 2GB vs Radeon R7 M260
IntroThe Radeon R7 250X 2GB uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.Compare those specifications to the Radeon R7 M260, which features a clock frequency of 715 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit memory bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R7 250X 2GB will be 350% quicker than the Radeon R7 M260 in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon R7 250X 2GB should be quite a bit (about 133%) better at texture filtering than the Radeon R7 M260. (explain)
Pixel RateThe Radeon R7 250X 2GB is a lot (approximately 180%) better at FSAA than the Radeon R7 M260, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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