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GeForce GT 210 vs Radeon R5 M230

Intro

The GeForce GT 210 comes with a GPU core speed of 589 MHz, and the 512 MB of DDR3 RAM runs at 800 MHz through a 64-bit bus. It also features 16 Stream Processors, 8 Texture Address Units, and 4 ROPs.

Compare those specifications to the Radeon R5 M230, which features a clock frequency of 780 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It is made up of 320 SPUs, 20 Texture Address Units, and 4 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R5 M230 should be much faster than the GeForce GT 210 in general. (explain)

Radeon R5 M230 16000 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon R5 M230 should be quite a bit (about 231%) better at texture filtering than the GeForce GT 210. (explain)

Radeon R5 M230 15600 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 10888 (231%)

Pixel Rate

The Radeon R5 M230 is a lot (more or less 32%) better at FSAA than the GeForce GT 210, and will be able to handle higher resolutions without losing too much performance. (explain)

Radeon R5 M230 3120 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 764 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon R5 M230
Manufacturer nVidia AMD
Year October 2009 2014
Code Name GT218 Jet Pro
Memory 512 MB 2048 MB
Core Speed 589 MHz 780 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 4712 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 16 320
Texture Mapping Units 8 20
Render Output Units 4 4
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x8
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GT 210

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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