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GeForce GT 210 vs Radeon R5 M230

Intro

The GeForce GT 210 comes with a clock speed of 589 MHz and a DDR3 memory speed of 800 MHz. It also makes use of a 64-bit memory bus, and makes use of a 40 nm design. It is made up of 16 SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specs to the Radeon R5 M230, which features core speeds of 780 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs along with 20 Texture Address Units and 4 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon R5 M230 should theoretically be a lot superior to the GeForce GT 210 in general. (explain)

Radeon R5 M230 16000 MB/sec
GeForce GT 210 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon R5 M230 should be much (more or less 231%) faster with regards to anisotropic filtering than the GeForce GT 210. (explain)

Radeon R5 M230 15600 Mtexels/sec
GeForce GT 210 4712 Mtexels/sec
Difference: 10888 (231%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R5 M230 is superior to the GeForce GT 210, by far. (explain)

Radeon R5 M230 3120 Mpixels/sec
GeForce GT 210 2356 Mpixels/sec
Difference: 764 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 210

Amazon.com

Radeon R5 M230

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 210 Radeon R5 M230
Manufacturer nVidia AMD
Year October 2009 2014
Code Name GT218 Jet Pro
Memory 512 MB 2048 MB
Core Speed 589 MHz 780 MHz
Memory Speed 1600 MHz 2000 MHz
Power (Max TDP) 31 watts (Unknown) watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 4712 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 16 320
Texture Mapping Units 8 20
Render Output Units 4 4
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 260 million (Unknown) million
Bus PCIe 2.0 PCIe 3.0 x8
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 210

Amazon.com

Radeon R5 M230

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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