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GeForce GTX 950 vs Radeon R5 M230

Intro

The GeForce GTX 950 comes with clock speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon R5 M230, which uses a 28 nm design. AMD has clocked the core frequency at 780 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this model. It features 320 SPUs along with 20 Texture Address Units and 4 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon R5 M230 1281 points
Difference: 5255 (410%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 950 should in theory be quite a bit superior to the Radeon R5 M230 in general. (explain)

GeForce GTX 950 105728 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 89728 (561%)

Texel Rate

The GeForce GTX 950 is much (approximately 215%) better at anisotropic filtering than the Radeon R5 M230. (explain)

GeForce GTX 950 49152 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 33552 (215%)

Pixel Rate

The GeForce GTX 950 will be much (more or less 950%) more effective at FSAA than the Radeon R5 M230, and will be able to handle higher resolutions more effectively. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 29648 (950%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R5 M230

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R5 M230
Manufacturer nVidia AMD
Year August 2015 2014
Code Name GM206 Jet Pro
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 780 MHz
Memory Speed 6608 MHz 2000 MHz
Power (Max TDP) 90 watts (Unknown) watts
Bandwidth 105728 MB/sec 16000 MB/sec
Texel Rate 49152 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 768 320
Texture Mapping Units 48 20
Render Output Units 32 4
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 2940 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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