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GeForce GTX 970M vs Geforce GTX 770

Intro

The GeForce GTX 970M features core speeds of 924 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 memory. It features 1280 SPUs along with 80 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Geforce GTX 770, which makes use of a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 memory works at a speed of 1753 MHz on this model. It features 1536 SPUs along with 128 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
GeForce GTX 970M 7520 points
Difference: 334 (4%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Geforce GTX 770 230 Watts
Difference: 155 Watts (207%)

Memory Bandwidth

Theoretically, the Geforce GTX 770 should be much faster than the GeForce GTX 970M in general. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 128384 (134%)

Texel Rate

The Geforce GTX 770 will be quite a bit (more or less 81%) better at AF than the GeForce GTX 970M. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 59968 (81%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 970M is superior to the Geforce GTX 770, by a large margin. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 10880 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970M

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970M Geforce GTX 770
Manufacturer nVidia nVidia
Year October 7 2014 May 2013
Code Name GM204 GK104
Memory 3072 MB 2048 MB
Core Speed 924 MHz 1046 MHz
Memory Speed 4000 MHz 7012 MHz
Power (Max TDP) 75 watts 230 watts
Bandwidth 96000 MB/sec 224384 MB/sec
Texel Rate 73920 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1280 1536
Texture Mapping Units 80 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970M

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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