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GeForce GTX 960M vs Radeon HD 7770

Intro

The GeForce GTX 960M makes use of a 28 nm design. nVidia has set the core speed at 1096 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 7770, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 RAM is set to run at a speed of 1125 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon HD 7770 3180 points
Difference: 1170 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon HD 7770 80 Watts
Difference: 15 Watts (23%)

Memory Bandwidth

In theory, the Radeon HD 7770 should be a little bit faster than the GeForce GTX 960M overall. (explain)

Radeon HD 7770 72000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 8000 (13%)

Texel Rate

The GeForce GTX 960M is a little bit (more or less 10%) more effective at anisotropic filtering than the Radeon HD 7770. (explain)

GeForce GTX 960M 43840 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 3840 (10%)

Pixel Rate

The GeForce GTX 960M will be a bit (approximately 10%) faster with regards to AA than the Radeon HD 7770, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 1536 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon HD 7770
Manufacturer nVidia AMD
Year March 12 2015 February 2012
Code Name GM107 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1096 MHz 1000 MHz
Memory Speed 4000 MHz 4500 MHz
Power (Max TDP) 65 watts 80 watts
Bandwidth 64000 MB/sec 72000 MB/sec
Texel Rate 43840 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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