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GeForce GTX 960M vs Radeon HD 7770

Intro

The GeForce GTX 960M makes use of a 28 nm design. nVidia has clocked the core speed at 1096 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this model. It features 640 SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7770, which features a GPU core clock speed of 1000 MHz, and 1024 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960M 4350 points
Radeon HD 7770 3180 points
Difference: 1170 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon HD 7770 80 Watts
Difference: 15 Watts (23%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7770 should theoretically be just a bit better than the GeForce GTX 960M overall. (explain)

Radeon HD 7770 72000 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 8000 (13%)

Texel Rate

The GeForce GTX 960M should be just a bit (more or less 10%) faster with regards to AF than the Radeon HD 7770. (explain)

GeForce GTX 960M 43840 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 3840 (10%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 960M is superior to the Radeon HD 7770, not by a very large margin though. (explain)

GeForce GTX 960M 17536 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 1536 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon HD 7770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon HD 7770
Manufacturer nVidia AMD
Year March 12 2015 February 2012
Code Name GM107 Cape Verde XT
Memory 2048 MB 1024 MB
Core Speed 1096 MHz 1000 MHz
Memory Speed 4000 MHz 4500 MHz
Power (Max TDP) 65 watts 80 watts
Bandwidth 64000 MB/sec 72000 MB/sec
Texel Rate 43840 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 640 640
Texture Mapping Units 40 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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