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GeForce 930M vs GeForce GT 130

Intro

The GeForce 930M features core speeds of 928 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the GeForce GT 130, which has GPU core speed of 500 MHz, and 768 MB of DDR2 memory set to run at 250 MHz through a 192-bit bus. It also is made up of 48 SPUs, 24 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce 930M should theoretically be a small bit better than the GeForce GT 130 overall. (explain)

GeForce 930M 14400 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 2400 (20%)

Texel Rate

The GeForce 930M is a lot (about 86%) faster with regards to AF than the GeForce GT 130. (explain)

GeForce 930M 22272 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 10272 (86%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GT 130 is the winner, though only just barely. (explain)

GeForce GT 130 8000 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 576 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GT 130

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GT 130
Manufacturer nVidia nVidia
Year March 12 2015 March 10, 2009
Code Name GM108 G94b
Memory 2048 MB 768 MB
Core Speed 928 MHz 500 MHz
Memory Speed 1800 MHz 500 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 14400 MB/sec 12000 MB/sec
Texel Rate 22272 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 48
Texture Mapping Units 24 24
Render Output Units 8 16
Bus Type DDR3 DDR2
Bus Width 64-bit 192-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 505 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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