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GeForce 930M vs GeForce GT 130

Intro

The GeForce 930M has a GPU core speed of 928 MHz, and the 2048 MB of DDR3 RAM runs at 900 MHz through a 64-bit bus. It also is made up of 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare all of that to the GeForce GT 130, which comes with GPU clock speed of 500 MHz, and 768 MB of DDR2 RAM set to run at 250 MHz through a 192-bit bus. It also features 48 Stream Processors, 24 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 930M should theoretically be a small bit faster than the GeForce GT 130 in general. (explain)

GeForce 930M 14400 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 2400 (20%)

Texel Rate

The GeForce 930M will be quite a bit (more or less 86%) better at texture filtering than the GeForce GT 130. (explain)

GeForce 930M 22272 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 10272 (86%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GT 130 is the winner, though only just barely. (explain)

GeForce GT 130 8000 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 576 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GT 130
Manufacturer nVidia nVidia
Year March 12 2015 March 10, 2009
Code Name GM108 G94b
Memory 2048 MB 768 MB
Core Speed 928 MHz 500 MHz
Memory Speed 1800 MHz 500 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 14400 MB/sec 12000 MB/sec
Texel Rate 22272 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 48
Texture Mapping Units 24 24
Render Output Units 8 16
Bus Type DDR3 DDR2
Bus Width 64-bit 192-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 505 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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