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GeForce 920M vs GeForce GTX 960

Intro

The GeForce 920M has a clock frequency of 954 MHz and a DDR3 memory frequency of 900 MHz. It also makes use of a 64-bit bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare those specifications to the GeForce GTX 960, which comes with clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 960 7627 points
GeForce 920M 1180 points
Difference: 6447 (546%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 960 should be much faster than the GeForce 920M overall. (explain)

GeForce GTX 960 112000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 97600 (678%)

Texel Rate

The GeForce GTX 960 will be quite a bit (about 136%) better at anisotropic filtering than the GeForce 920M. (explain)

GeForce GTX 960 72128 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 41600 (136%)

Pixel Rate

The GeForce GTX 960 should be a lot (approximately 373%) faster with regards to full screen anti-aliasing than the GeForce 920M, and also will be able to handle higher resolutions better. (explain)

GeForce GTX 960 36064 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 28432 (373%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 960

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 960
Manufacturer nVidia nVidia
Year March 12 2015 January 2015
Code Name GK208 GM206
Memory 2048 MB 2048 MB
Core Speed 954 MHz 1127 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 120 watts
Bandwidth 14400 MB/sec 112000 MB/sec
Texel Rate 30528 Mtexels/sec 72128 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 36064 Mpixels/sec
Unified Shaders 384 1024
Texture Mapping Units 32 64
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 960

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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