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GeForce GTX 750 vs GeForce GTX 950

Intro

The GeForce GTX 750 features a GPU core speed of 1020 MHz, and the 1024 MB of GDDR5 memory is set to run at 1250 MHz through a 128-bit bus. It also is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the GeForce GTX 950, which features core speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
GeForce GTX 750 3958 points
Difference: 2578 (65%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 950 90 Watts
Difference: 35 Watts (64%)

Memory Bandwidth

Theoretically, the GeForce GTX 950 should perform quite a bit faster than the GeForce GTX 750 overall. (explain)

GeForce GTX 950 105728 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 25728 (32%)

Texel Rate

The GeForce GTX 950 should be a lot (about 51%) better at anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 16512 (51%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 950 is superior to the GeForce GTX 750, by a large margin. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 16448 (101%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX 950
Manufacturer nVidia nVidia
Year February 2014 August 2015
Code Name GM107 GM206
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 1024 MHz
Memory Speed 5000 MHz 6608 MHz
Power (Max TDP) 55 watts 90 watts
Bandwidth 80000 MB/sec 105728 MB/sec
Texel Rate 32640 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 512 768
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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