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GeForce GTX 950 vs Radeon R7 370 2G

Intro

The GeForce GTX 950 comes with a core clock speed of 1024 MHz and a GDDR5 memory frequency of 1652 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 768 SPUs, 48 TAUs, and 32 Raster Operation Units.

Compare all that to the Radeon R7 370 2G, which features a clock frequency of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
Radeon R7 370 2G 5582 points
Difference: 954 (17%)

Ethereum Mining Hash Rate

Radeon R7 370 2G 15 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 5 (50%)

Zcash Mining Hash Rate

Radeon R7 370 2G 210 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 55 (35%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R7 370 2G 110 Watts
Difference: 20 Watts (22%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 370 2G should be 69% quicker than the GeForce GTX 950 in general, due to its greater data rate. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 73472 (69%)

Texel Rate

The Radeon R7 370 2G is a lot (more or less 27%) more effective at anisotropic filtering than the GeForce GTX 950. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 13248 (27%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 950 is a better choice, though only just barely. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 1568 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R7 370 2G
Manufacturer nVidia AMD
Year August 2015 June 2015
Code Name GM206 Trinidad
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 975 MHz
Memory Speed 6608 MHz 5600 MHz
Power (Max TDP) 90 watts 110 watts
Bandwidth 105728 MB/sec 179200 MB/sec
Texel Rate 49152 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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