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GeForce GTX 950 vs Radeon R7 370 4G

Intro

The GeForce GTX 950 has core clock speeds of 1024 MHz on the GPU, and 1652 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare those specs to the Radeon R7 370 4G, which has core speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 RAM. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R7 370 4G 17 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 7 (70%)

Zcash Mining Hash Rate

Radeon R7 370 4G 183 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 28 (18%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R7 370 4G 110 Watts
Difference: 20 Watts (22%)

Memory Bandwidth

Theoretically speaking, the Radeon R7 370 4G should perform quite a bit faster than the GeForce GTX 950 in general. (explain)

Radeon R7 370 4G 179200 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 73472 (69%)

Texel Rate

The Radeon R7 370 4G is much (about 27%) more effective at anisotropic filtering than the GeForce GTX 950. (explain)

Radeon R7 370 4G 62400 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 13248 (27%)

Pixel Rate

The GeForce GTX 950 will be a small bit (about 5%) more effective at AA than the Radeon R7 370 4G, and also capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 1568 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R7 370 4G
Manufacturer nVidia AMD
Year August 2015 June 2015
Code Name GM206 Trinidad
Memory 2048 MB 4096 MB
Core Speed 1024 MHz 975 MHz
Memory Speed 6608 MHz 5600 MHz
Power (Max TDP) 90 watts 110 watts
Bandwidth 105728 MB/sec 179200 MB/sec
Texel Rate 49152 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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