Compare any two graphics cards:
GeForce GTX 950 vs Radeon R9 390X 8G
IntroThe GeForce GTX 950 comes with a GPU clock speed of 1024 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1652 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.Compare that to the Radeon R9 390X 8G, which makes use of a 28 nm design. AMD has clocked the core speed at 1050 MHz. The GDDR5 memory runs at a frequency of 1500 MHz on this model. It features 2816 SPUs along with 176 Texture Address Units and 64 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 390X 8G should theoretically be a lot faster than the GeForce GTX 950 overall. (explain)
Texel RateThe Radeon R9 390X 8G will be quite a bit (approximately 276%) better at texture filtering than the GeForce GTX 950. (explain)
Pixel RateThe Radeon R9 390X 8G is much (about 105%) faster with regards to full screen anti-aliasing than the GeForce GTX 950, and should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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