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GeForce GTX 460 vs Radeon R9 380 4G

Intro

The GeForce GTX 460 features a clock frequency of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also makes use of a 192-bit bus, and uses a 40 nm design. It is made up of 336 SPUs, 56 TAUs, and 24 ROPs.

Compare those specifications to the Radeon R9 380 4G, which uses a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 RAM runs at a speed of 1425 MHz on this specific model. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
GeForce GTX 460 2557 points
Difference: 6280 (246%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon R9 380 4G 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 380 4G will be 111% quicker than the GeForce GTX 460 overall, because of its higher data rate. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 96000 (111%)

Texel Rate

The Radeon R9 380 4G is quite a bit (approximately 187%) faster with regards to AF than the GeForce GTX 460. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 70840 (187%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R9 380 4G is superior to the GeForce GTX 460, by a large margin. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 14840 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R9 380 4G
Manufacturer nVidia AMD
Year July 2010 June 2015
Code Name GF104 Antigua PRO
Memory 768 MB 4096 MB
Core Speed 675 MHz 970 MHz
Memory Speed 3600 MHz 5700 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 86400 MB/sec 182400 MB/sec
Texel Rate 37800 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 336 1792
Texture Mapping Units 56 112
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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