Compare any two graphics cards:
Radeon HD 7750 vs Radeon R9 380 4G
IntroThe Radeon HD 7750 features a clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is comprised of 512 SPUs, 32 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon R9 380 4G, which uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM runs at a speed of 1425 MHz on this model. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 380 4G should in theory be quite a bit faster than the Radeon HD 7750 overall. (explain)
Texel RateThe Radeon R9 380 4G should be much (about 324%) faster with regards to anisotropic filtering than the Radeon HD 7750. (explain)
Pixel RateThe Radeon R9 380 4G will be a lot (approximately 143%) faster with regards to full screen anti-aliasing than the Radeon HD 7750, and also should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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