Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 650 Ti 2GB vs Radeon R7 360

Intro

The GeForce GTX 650 Ti 2GB comes with a GPU core clock speed of 928 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1350 MHz through a 128-bit bus. It also is made up of 768 SPUs, 64 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon R7 360, which features core clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs along with 48 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 650 Ti 2GB 110 Watts
Difference: 10 Watts (10%)

Memory Bandwidth

Performance-wise, the Radeon R7 360 should theoretically be a little bit superior to the GeForce GTX 650 Ti 2GB in general. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 17600 (20%)

Texel Rate

The GeForce GTX 650 Ti 2GB will be a little bit (approximately 18%) better at anisotropic filtering than the Radeon R7 360. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 8992 (18%)

Pixel Rate

The Radeon R7 360 is just a bit (about 13%) faster with regards to full screen anti-aliasing than the GeForce GTX 650 Ti 2GB, and also will be able to handle higher resolutions while still performing well. (explain)

Radeon R7 360 16800 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 1952 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 650 Ti 2GB Radeon R7 360
Manufacturer nVidia AMD
Year October 2012 June 2015
Code Name GK106 Tobago
Memory 2048 MB 2048 MB
Core Speed 928 MHz 1050 MHz
Memory Speed 5400 MHz 6500 MHz
Power (Max TDP) 110 watts 100 watts
Bandwidth 86400 MB/sec 104000 MB/sec
Texel Rate 59392 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 768 768
Texture Mapping Units 64 48
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield