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Geforce GTX 780 vs Radeon R9 380 4G

Intro

The Geforce GTX 780 makes use of a 28 nm design. nVidia has set the core speed at 863 MHz. The GDDR5 memory works at a speed of 1502 MHz on this particular card. It features 2304 SPUs along with 192 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380 4G, which comes with GPU clock speed of 970 MHz, and 4096 MB of GDDR5 memory running at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R9 380 4G 8837 points
Difference: 1245 (14%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
Geforce GTX 780 250 Watts
Difference: 60 Watts (32%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 780 is 58% quicker than the Radeon R9 380 4G overall, due to its greater bandwidth. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 105984 (58%)

Texel Rate

The Geforce GTX 780 should be quite a bit (about 53%) more effective at texture filtering than the Radeon R9 380 4G. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 57056 (53%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 780 is a better choice, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 10384 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R9 380 4G
Manufacturer nVidia AMD
Year May 2013 June 2015
Code Name GK110 Antigua PRO
Memory 3072 MB 4096 MB
Core Speed 863 MHz 970 MHz
Memory Speed 6008 MHz 5700 MHz
Power (Max TDP) 250 watts 190 watts
Bandwidth 288384 MB/sec 182400 MB/sec
Texel Rate 165696 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2304 1792
Texture Mapping Units 192 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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