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GeForce GTX 960 vs Radeon R9 380 4G

Intro

The GeForce GTX 960 features clock speeds of 1127 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

Compare all that to the Radeon R9 380 4G, which has a clock frequency of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
GeForce GTX 960 7627 points
Difference: 1210 (16%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 10 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 380 4G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 4G should in theory be quite a bit better than the GeForce GTX 960 in general. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 70400 (63%)

Texel Rate

The Radeon R9 380 4G will be a lot (about 51%) better at AF than the GeForce GTX 960. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 36512 (51%)

Pixel Rate

The GeForce GTX 960 should be a little bit (approximately 16%) faster with regards to anti-aliasing than the Radeon R9 380 4G, and also capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 5024 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 380 4G
Manufacturer nVidia AMD
Year January 2015 June 2015
Code Name GM206 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 1127 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 112000 MB/sec 182400 MB/sec
Texel Rate 72128 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1024 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 960 vs Radeon R9 380 4G”
Todsarut says:

Very good I LIKE

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