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GeForce 9800 GT 512MB vs Radeon R9 380 2G

Intro

The GeForce 9800 GT 512MB comes with a core clock frequency of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit bus, and uses a 65/55 nm design. It is comprised of 112 SPUs, 56 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 380 2G, which features a clock speed of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also features a 256-bit bus, and uses a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 512MB 105 Watts
Radeon R9 380 2G 190 Watts
Difference: 85 Watts (81%)

Memory Bandwidth

Theoretically, the Radeon R9 380 2G should perform quite a bit faster than the GeForce 9800 GT 512MB in general. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce 9800 GT 512MB 57600 MB/sec
Difference: 124800 (217%)

Texel Rate

The Radeon R9 380 2G should be much (more or less 223%) more effective at texture filtering than the GeForce 9800 GT 512MB. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce 9800 GT 512MB 33600 Mtexels/sec
Difference: 75040 (223%)

Pixel Rate

The Radeon R9 380 2G should be a lot (approximately 223%) more effective at FSAA than the GeForce 9800 GT 512MB, and will be capable of handling higher resolutions while still performing well. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 21440 (223%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GT 512MB Radeon R9 380 2G
Manufacturer nVidia AMD
Year July 2008 June 2015
Code Name G92a/b Antigua PRO
Memory 512 MB 2048 MB
Core Speed 600 MHz 970 MHz
Memory Speed 1800 MHz 5700 MHz
Power (Max TDP) 105 watts 190 watts
Bandwidth 57600 MB/sec 182400 MB/sec
Texel Rate 33600 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 112 1792
Texture Mapping Units 56 112
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million 5000 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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