Compare any two graphics cards:
GeForce GTX 460 (OEM) vs Radeon R9 380 2G
IntroThe GeForce GTX 460 (OEM) uses a 40 nm design. nVidia has clocked the core speed at 650 MHz. The GDDR5 RAM works at a speed of 850 MHz on this specific card. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.Compare that to the Radeon R9 380 2G, which features GPU core speed of 970 MHz, and 2048 MB of GDDR5 RAM running at 1425 MHz through a 256-bit bus. It also is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380 2G is 68% quicker than the GeForce GTX 460 (OEM) in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon R9 380 2G is quite a bit (approximately 198%) faster with regards to anisotropic filtering than the GeForce GTX 460 (OEM). (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R9 380 2G is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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