Compare any two graphics cards:
GeForce GTX 980 vs Radeon R7 370 4G
IntroThe GeForce GTX 980 makes use of a 28 nm design. nVidia has set the core speed at 1126 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 2048 SPUs along with 128 Texture Address Units and 64 Rasterization Operator Units.Compare that to the Radeon R7 370 4G, which comes with a core clock speed of 975 MHz and a GDDR5 memory frequency of 1400 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 980 is 25% faster than the Radeon R7 370 4G overall, due to its greater data rate. (explain)
Texel RateThe GeForce GTX 980 will be quite a bit (about 131%) faster with regards to AF than the Radeon R7 370 4G. (explain)
Pixel RateIf running with a high resolution is important to you, then the GeForce GTX 980 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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