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GeForce GTX 980 vs Radeon R7 370 4G

Intro

The GeForce GTX 980 comes with a clock frequency of 1126 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.

Compare all of that to the Radeon R7 370 4G, which makes use of a 28 nm design. AMD has set the core speed at 975 MHz. The GDDR5 memory runs at a speed of 1400 MHz on this specific model. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 980 20 Mh/s
Radeon R7 370 4G 17 Mh/s
Difference: 3 (18%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon R7 370 4G 183 Sol/s
Difference: 225 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 980 165 Watts
Difference: 55 Watts (50%)

Memory Bandwidth

In theory, the GeForce GTX 980 should be a lot faster than the Radeon R7 370 4G overall. (explain)

GeForce GTX 980 224000 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 44800 (25%)

Texel Rate

The GeForce GTX 980 will be a lot (more or less 131%) more effective at texture filtering than the Radeon R7 370 4G. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 81728 (131%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 980 is a better choice, by far. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 40864 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Radeon R7 370 4G
Manufacturer nVidia AMD
Year September 2014 June 2015
Code Name GM204-400 Trinidad
Memory 4096 MB 4096 MB
Core Speed 1126 MHz 975 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 165 watts 110 watts
Bandwidth 224000 MB/sec 179200 MB/sec
Texel Rate 144128 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 2048 1024
Texture Mapping Units 128 64
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 980

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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