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GeForce GTX 480 vs Radeon R7 370 2G

Intro

The GeForce GTX 480 makes use of a 40 nm design. nVidia has set the core frequency at 700 MHz. The GDDR5 RAM is set to run at a frequency of 924 MHz on this model. It features 480 SPUs as well as 60 TAUs and 48 ROPs.

Compare all that to the Radeon R7 370 2G, which uses a 28 nm design. AMD has clocked the core speed at 975 MHz. The GDDR5 memory works at a speed of 1400 MHz on this particular card. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 480 3650 points
Difference: 1932 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 480 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

Theoretically, the Radeon R7 370 2G should perform a small bit faster than the GeForce GTX 480 in general. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 480 177408 MB/sec
Difference: 1792 (1%)

Texel Rate

The Radeon R7 370 2G should be a lot (approximately 49%) faster with regards to AF than the GeForce GTX 480. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GTX 480 42000 Mtexels/sec
Difference: 20400 (49%)

Pixel Rate

The GeForce GTX 480 should be just a bit (about 8%) faster with regards to full screen anti-aliasing than the Radeon R7 370 2G, and also should be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon R7 370 2G 31200 Mpixels/sec
Difference: 2400 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon R7 370 2G
Manufacturer nVidia AMD
Year March 2010 June 2015
Code Name GF100 Trinidad
Memory 1536 MB 2048 MB
Core Speed 700 MHz 975 MHz
Memory Speed 3696 MHz 5600 MHz
Power (Max TDP) 250 watts 110 watts
Bandwidth 177408 MB/sec 179200 MB/sec
Texel Rate 42000 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 480 1024
Texture Mapping Units 60 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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